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781. I want my lab skills SP's back !@ - in Science and Industry [original thread]
Yes!!! or how can he compete with the NPC shuttle market griefers who put shuttles on every station at ridiculous (8k) prices! -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com
- by Tar om - at 2005.01.21 10:48:00
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782. Ice Mining - in Science and Industry [original thread]
Edited by: Tar om on 20/01/2005 16:47:29 Karl is not being unrealistic here. We have plenty of miners, but the ice in 0.0 is of low quality and the alternative is mining crokite. I would be interested to hear what would be regarded as a fair p...
- by Tar om - at 2005.01.20 16:37:00
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783. falloff? - in Ships and Modules [original thread]
And this is why 1400s suck! :) You have to fire at range to get the tracking requirement low enough for the guns to handle and this takes you beyond optimal into the zone where you are likely to score "lesser hits". The lesser hits are actually c...
- by Tar om - at 2005.01.19 15:44:00
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784. any reason to use HAC over BS? - in Ships and Modules [original thread]
Are the minmatar ones any good? -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com
- by Tar om - at 2005.01.19 12:39:00
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785. Why play eve ? - in EVE General Discussion [original thread]
Well, I know where you are coming from. My corp started in empire as a group of friends who play other games together and we gradually built up our money and strength to the stage were we were looking at 0.0 space because of the challenge. I guess...
- by Tar om - at 2005.01.17 14:49:00
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786. How much can a medium mining barge mine per cycle? - in Ships and Modules [original thread]
In rough terms, the medium barge is better than a cruiser and the large barge mines better than an apoc. Plus you can put the kettle on/make coffee/let the dog out between cycles. Or you can watch a DVD in 3 minutes bursts... not quite so cool tb...
- by Tar om - at 2005.01.14 17:01:00
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787. This is a post about projectiles. - in Ships and Modules [original thread]
Originally by: Maim Howitzer - A cannon having a short barrel with a low muzzle velocity and a steep angle of fire. The 1400mm should be a long range weapon, forget hitting anything under 30-40km. The graph shows the 1400mm peaking too e...
- by Tar om - at 2005.01.14 16:56:00
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788. Build your dream pc for playing eve - in Out of Pod Experience [original thread]
Originally by: Geofferic Sidharttha Could we tone down the n00b factor a bit? What's the point in purchasing a DX9 card for a game that doesn't seem to utilize any features newer than DX7? The MX200 should run this game as well as a bran...
- by Tar om - at 2005.01.14 15:17:00
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789. This is a post about projectiles. - in Ships and Modules [original thread]
thinking about it, the graph should be (damage output + Damage tanked)/range -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com
- by Tar om - at 2005.01.12 13:05:00
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790. This is a post about projectiles. - in Ships and Modules [original thread]
Fair enough, two large it is! -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com
- by Tar om - at 2005.01.12 13:03:00
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791. This is a post about projectiles. - in Ships and Modules [original thread]
Edited by: Tar om on 12/01/2005 12:34:19 I'd like to see a graph of (Damage Output - Damage Tanked)/Range for each BS class, mounting the weapons for which it receives a bonus. It wouldn't be that hard to do... Apoc: Large + Med T2 armour rep ...
- by Tar om - at 2005.01.12 12:34:00
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792. tempest setups - in Ships and Modules [original thread]
I run a Tempest for the occasional NPC hunt with 6x1400, 2 seige, large shield booster 2, 2 shield hardeners, sensor booster 2, tech2 tracking mod, and RCU-1, PDS-1, Gyro2, 2xWCS in the lows. It used to be my PvP setup until the 1400 nerf, and I h...
- by Tar om - at 2004.12.23 09:31:00
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793. tempest setups - in Ships and Modules [original thread]
I run a Tempest for the occasional NPC hunt with 6x1400, 2 seige, large shield booster 2, 2 shield hardeners, sensor booster 2, tech2 tracking mod, and RCU-1, PDS-1, Gyro2, 2xWCS in the lows. It used to be my PvP setup until the 1400 nerf, and I h...
- by Tar om - at 2004.12.23 09:31:00
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794. Stop agents dropping tech 2 components - in Missions & Complexes [original thread]
Originally by: theRaptor Originally by: Aitrus Dude, you have this completely backwards. People running POS'es to make tech II components have operating costs. There will be a price point where they are no longer making isk on te...
- by Tar om - at 2004.12.22 11:55:00
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795. Stop agents dropping tech 2 components - in Missions & Complexes [original thread]
Originally by: theRaptor Originally by: Aitrus Dude, you have this completely backwards. People running POS'es to make tech II components have operating costs. There will be a price point where they are no longer making isk on te...
- by Tar om - at 2004.12.22 11:55:00
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796. Stop agents dropping tech 2 components - in Missions & Complexes [original thread]
POS are not viable for making T2 componets atm. Even making antimatter reactors would not yield enough profit to make it worthwhile compared with mining high-end minerals. Bear in mind that you'd need an 8 POS production ring just to make fermioni...
- by Tar om - at 2004.12.22 10:03:00
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797. Stop agents dropping tech 2 components - in Missions & Complexes [original thread]
POS are not viable for making T2 componets atm. Even making antimatter reactors would not yield enough profit to make it worthwhile compared with mining high-end minerals. Bear in mind that you'd need an 8 POS production ring just to make fermioni...
- by Tar om - at 2004.12.22 10:03:00
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798. Missiles BPo's - in Science and Industry [original thread]
Caldari love... it knows no bounds... -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com
- by Tar om - at 2004.12.21 09:59:00
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799. Missiles BPo's - in Science and Industry [original thread]
Caldari love... it knows no bounds... -- We are the Octavian Vanguard www.octavianvanguard.net http://www.serenitymovie.com
- by Tar om - at 2004.12.21 09:59:00
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800. What Do u Name your ship(s)?+ - in EVE General Discussion [original thread]
Edited by: Tar om on 20/12/2004 16:30:20 Tempest: Gunboat Diplomat (xKilling Time) Cyclone: Stranger Here Myself Rupture: Congenital Optimist Mammoth: Nostromo (yes, another one!) Probe: Platypus (was given to me named, as a noob) Caracal: Pro...
- by Tar om - at 2004.12.20 16:29:00
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